This weekend was chock full of awesome gaming.

As I mentioned yesterday, I managed to beat Haven, and I’ve started Sanctuary in Heroes of Might and Magic VI.

This new campaign is full of terrible racist steyotypes and is poorly voiced with Asian accents that are just awful. 1930’s cringe worthy awful I can’t believe as I listen to it, that this actually made it past the publishers.

The creatures are cool, being a bunch of Asian mythology inspired themes like Frog-spirits, Sharks-at-Arms, Naga-warriors, and Naga Lightning Mages. The music is very oriental-inspired as well, and makes for a good dissonance with the rest of the levels I’ve been through. I’ve yet to make it deep, as I saved once I found my very first town, but I should dig a little deeper into the campaign tonight and see what happens.

Sunday, I made it over to a friends house to help him practice for a set of tournaments coming up. He’s a great player. He asked for Cryx specifically, so I game him the best we got.
Epic Asphyxious.

Here is the list:
Lich Lord Asphyxious
-Nightwretch x2

Bane Thralls x10
-Bane Thrall UA
Satyxis Blood Witches x10
-Blood Witch UA
Bile Thralls x10
Bane Knights x10

Saxon Orrik
Warwitch Siren x2
Bane Lord Tartarus
Necrotech and Scrap Thrall

Artificer General Nemo (3) got the best of me for two rounds, killing almost 50 models in one turn of shooting. He made a single (and I mean just one) mistake that cost him the game: not laying covering fire at his feet to prevent the bane thralls from charging stormwall. Parasite + 5 bane thralls later, stormwall is in the dirt, and my feating bane knights are free to take down the Thunderhead with two more popping the objective. I dominate one zone, control the other, and break an objective all in one turn: 4 points. If I get one more on his turn I win, so he goes for the assassination. He leaves me with two boxes. Its less disappointing than it seems for him, as hot rolls balanced cold, and it seemed about right. Doing 18 damage at dice -6 (even boosted) from 3 attack is 3 points off of average.

With the failed assassination run, he contests both zones, and has to hope for my banes to fail, which they thankfully did not. Victory Epic Asphyxious!

I’ve never played a betrayal game before yesterday, and it seems to me I was missing out on huge fun. I really need to get my group of friends to play a few of these.
Yesterday, I played Battlestar Galactica. In it there are about 7 ways to lose, and only one to win. The humans are pretty screwed. and its completely awesome.
Basically, the games goes as follows:
Players are handed, at the start of the game, a character and a loyalty card.
The character card has three abilities and three stats. The stats determine the type of cards that characters can draw. The loyalty cards have two phrases: You are not a Cylon, and You are a Cylon.
Key: Only half the Cylon/not Cylon deck is dealt out at the start of the game. Meaning that there is a distinct possibility that there are no Cylons to start the game.
Each player takes a turn, wandering about the Battlestar and the colony ship, and at the end of each turn a crisis happens. Most times, this is an event. Sometimes its a Cylon Attack featuring Giant Basestar’s, Raiders, and boarding parties.
The events each have a target number, and define what cards are used to succeed, and what are used to penalize. each player then contributes, in secret, any number of cards to the pot, that is then shuffled and totaled. If the success cards outnumber the failure cards, the crisis is averted, most of the time with no gain. If the crisis is failed, bad things happen, and one of the 7 ways to die ticks down. Cylons try to subtly bait out failures and humans try to succeed at these impossible tasks.
Its very hard for the Humans to win.

Both games went to the Cylons, with me dealing the deathblow as I revealed from the Shadows to end the game on game one, and then the two Cylons revealing themselves back to back and summoning a huge death fleet to destroy us as we tried to power up our FTL engine to make our final jump. We almost had it!

-Tio

Its been a quiet couple days, at least for Nerding.

It took me three more days to beat Haven in Heroes VI. It was a grinding and brutal affair that forced me to restart the map at least three times before I got the hang of it and took the map. It wasn’t easy. There is a group above ground and a group below ground that you have to defeat. Each group had its own way to come at me from angles that I couldn’t stop, and it forced me to make a very difficult decision: sacrifice the upper world. I went underground, and took the whole map down there, while there was only one way in and one way out. I left every town and fort above ground abandoned, and they were all eventually captured. However, the sacrifice allowed me to gain enough ground, and create an unassailable underground base from which to strike. I eventually took back everything I had lost above ground, which allowed enough production to assault and destroy the final boss. I was pleased with the overall decision. Haven was a grind, and I am glad its behind me. Now I’ll grab on to sanctuary.
Reminds me that I didn’t go over the Necropolis Campaign. I should get to that.

Thursday was football night for my poor Ravens. What a shellacking. Well, that’s what the 5th Preseason game is for.

More spoilers for Theros popped up, and its looking better and better. Its hard not to appeal to a person what loves Greek mythology, though. Augers, Oracles, Minotaurs, Gorgons and Hydras: Whats not to like!

Malifaux 2e Beta Test Part 2 can’t come fast enough. I’ve a great desire to see what Abuela, the Pistoleros, and the Pale Rider all can do in this new edition. I also want some more options to play, looking at Zorida and McMourning. Zorida as a theme I liked back in 1.5, and McMourning as a model that can run a pretty neat guild grew.

Finally, I got my Croak Hunter from Sweden! He came with some delicious candy, as well. Maybe I’ll get back to painting here shortly, It’d be a nice break. Its so nice outside, too. Good time to primer some models while the humidity is about 0%. Speaking of which…

I’m gonna prime some models, and then get some Warmachine games in. I’ll probably deconstruct them tomorrow.

-Tio

IKRPG time!

Every Wednesday will be an update on the intrepid characters making their way through Leryn.

After the fight with the buffalo, we were confronted and asked to place our gear at the feet of a set of guardsmen. We did but we were all concered for the Crazy man with a Sharpened Door behind us, and waited for him to put away his weapon.
Noticing that Sodaving, the mad behind the problems in Leryn and the the provider of all the festivities, was missing, Jerek/Hogan decided there was something afoot. But what could be done. I played a ham to the crowd, but had little to go off of.
We eventually, after causing a lot of uproar among a crowd who seemed to be supportive of our group and cause, left the arena and went back to the cages he had for us.

Being locked in a cage with a doomreaver was intimidating. With his gibbering greatsword chained to his wrist, he was a severe danger to me.

So I started a conversation.
The details are fuzzy, but I do believe that the gist of the conversation ended with the the conclusion that because we killed things with him, we were his friends. And you don’t kill your friends.
Now, we’ve a doomreaver on our side! YES!

After that, The populace lined up and were allowed to talk to the captors, and many of them expressed interest in helping free Leryn from Sodaving, but something was terribly wrong. Sodaving was allowing it. He was egging me on.
He was planning something.
It took a bit of talking out, but Jerek thinks he’s got the plan hashed out.
Sodaving is going to use me to take down the resistance all at once. When the time comes, he is going to break me, and destroy the resistance with one fell blow.
And I don’t know when or how.
———————————————————————————————————————————
It was a light evening of Roleplay, but it was a good, deep one. I’ve only got a few more before the baby comes, so I want to make the most of it!

Man.
While it was brutally exhausting, I’ve not had a more enjoyable convention experience than this weekends NOVA Open.
So many tournaments were played, friends seen, and rulings made.
On a judging note: I don’t think I made a single incorrect call. HA! that feels good!

The weekend started on Friday, with a trip down to DC from North Baltimore County that took 2.5 hours, in traffic, in 90 degree heat, in my wrangler. Blech. I got to the Convention in order to start judging round 2 of the Team Tournament. That ran until 2 AM, but was a blast to oversee, with names such as Pants Off Dance off, Struggle Snuggle, and BBD. I had no horse in any race, but It was fantastic to see all 36 people going at it.
Got 4 hours of sleep and back at it, with the Who’s the Boss tournament in the morning, with hilarious matchups like Xerxis of Everblight, Absolonyia of Everblight, and Orsus Zoktavir – Butcher of Ios! I followed that up with a short lunch, and then right back at it for the featured open tournament of the con: Hardcore.

7 minute timed turns.
Fully Painted armies.
50 points.
70 minute total round timer.

Because it was fully painted, it was a stunning show of almost every army out there. I tool pictures every round, and they are located here if you have any interest in peeking at them. They are Phone pics, but if I am going to do this, I will most likely get an actual camera here soon.

With Hardcore over after 5 rounds at 2:00 am, it was back to bed, and then up and out by 7 to get coffee and start the Masters tournament. Each tournament had a number of top spots that qualified for the honor of the Masters in the morning. With no drops – A first ever in my experience – the tournament got underway at 9:00 with a big guns, badass lists, and to my surprise, an abundance of my faction: Cryx, who went on to do very well, getting all three top spots of the day.

It was a fantastic experince and I’m glad to be giving my con season a send off like that! I’ll be back in the saddle again about NOVA next year, once my daughter hits about 10 months.

Get NOVA Open results here