When I mentioned that I had finished up Skorne, I had a list of posts I wanted to write up prior to starting publishing Cryx writeups. I am not going to get to all of them. One day I will do a full faction unit by unit breakdown, and one day I will go through every caster that I’ve played and detail why I either did or did not like them and what I used with them and why. Now is not that time. I am, however, going to give a rundown on my basic feelings about the faction, its strengths, weaknesses, and options.
Hobbies are a tricky thing. To many of them, and you never seem to get anything done. To few, and you’re stuck to the internet and social sites all day trying to catch up with what the latest stars and Idiots are doing. I blame that on a lack of hobbies, its true. where are the stamp and coin collectors, the birdwatchers, the hikers. Many a hobby has dried up. I seem to have jumped on the wrong end of that miserable see-saw. I can’t even balance Painting-Assembling-Converting-Playing
Back when I mentioned my list of posts I wanted to do to wrap up the Skorne Chronicles, I thought that I’d take a look at Zaal 2. However, I think I’ve gone into well enough about him earlier that I can put that off for a little while yet.
Instead, I’ll work through, chronologically, how I felt with each caster, what their high and low points are, and how much I enjoyed the caster from both the fun and competitive angle.
First up are a pair of casters I ended up not using very often at all. and by very often, I mean only this one day. The first casters I reached for when I started my journey were the two newest ones in the ranks, at that time. Xerxis 2 and Makeda 3
I’ve owned fallout 4 now for just over 2 months. for the first month and a greater part of the second, I played until the early morning, sleeping little and regretting nothing. Right around the new year, my body started rebelling and I was forced to obey. Since then the game has lost its iron grip on my brain, and I’ve been able to enjoy the game in a much more responsible manor.
Ahoy! There be Spoilers past here for the weak of heart. Not likely Story spoilers (because I’m not at all far in the story) but spoilers none the less.
Just under two years ago, with the help of a number of players and PGs in the area, a plan was formulated to create a series of tournaments to engage and diversity the local, fractured Meta. From those late night drives and after tournament chats eventually formed the foundation of the Tournament Circuit that became known as Brawltimore.
The Inaugural Season wrapped up this weekend, and it was a complete blast. Seeing some of the highest level play that I’d seen all season, against players that had proved themselves worthy over the course of the year was awesome simply to be part of.
I’ve been keeping track of data on my games for about 5 years now. I really enjoy looking back on whom I played, the casters I played against and with, and all sorts of other little demographics. I like to look at my overall percentage and see that its not really changed, as it doesn’t once you get over 300 games or so. I figured it would be a good, absolute way of looking at the year past and analyzing it a bit. Take the journey with me!
There was a time, back in 2012 or 2013, when Hearthfire was announced as a DLC for Skyrim. Legitimately, I thought it was a joke. Taking care of your own house? Furnishing it and making it the envy of.. who? Yourself? Maybe. It didn’t take long for me to shoot down a similar concept in Fallout 4. I was, however. very wrong.
Explicit warning of Spoilers below – mostly vague, but still there.