This first section was vitally important, though sometimes a little dry, because it allows a strong setup of the following sections and creates a strong foundation to build on.
Remember though, that you’re not bound by your prior choices, and can easily adapt what you have created to better suit the vision that you are creating. Often, when people see the detailed worlds and settings that I have created, often behind the scenes of games or stories that I am writing, they ask why any of it matters. And, to a fair point, they are correct in respect to a number of the topics, that is, until they become vital. mountains to traverse, a great drought in the savanna to lead raiders and bandits westward, a cold and bitter set of years pushing explorers South. Lumber, pastureland, livestock, natural resources. All these stem from the setup that was created in the early stages of the world, and have carried their weight into the story, lending credence and continualism. Lets take a look at the place I’ve been creating, and apply some of the concepts over the past few weeks.
I’ve not been playing a lot of games lately, but I’ve made some progress into my goals. One of the things I wanted to do was to get enough games in with a caster to get their feel before moving onward. I’ve been playing the game and playing cryx long enough to be able to sort out, with a modicum of reliability, how a caster feels and whether or not it plays right, in about 5 games. It doesn’t always give me a taste for the meta and how I utilize it in a tournament, which is a flaw, but I don’t get to enough tournaments to really make it my priority. I do worry about tournament boogeymen, but only in the dojo.
This’ll be my first written battle report with Goreshade 2, and its with the last iteration in his final game before Terminus.
This day, which has come for many before I, Has finally come. Today, I was finally able to get my inflictors. I have now joined the ranks of those many Cryxian Warlords who can be protected from the slings, arrows and bullets of outrageous fortune. It is a day I have looked forward to for a very, very long time. I’ve got two lists I’ve been eyeing for a long time, and I finally get to take a chance on both of them. I’ve talked a few times about them here, but I’ve been working on one of them continuously. Even today I’ve changed it. Lets take a look at my current, probably stupid, Lich Lord Terminus list.
I’ve put up a table of contents, a road map of sort, to how I am going to write these articles out. If I miss a topic that belongs somewhere else, I’ll make sure to go back, but the list is pretty much in order, and how my logical brain wants to build it. This should be the last article on the first section, Landmass and Vegetation. Next, I’m going to do a whole set of articles on Animals, which I am very strongly looking forward to.
Well, enough of that! On to Biomes and Vegetation!
Last week, I mentioned I was going to do vegetation, but I think this week suits better with a discussion on climate. This is also where we are going to start getting a bit into how it works with the fantastic, because while the other topics: Land formations, Waterways, Ocean and Wind Currents, and Tectonic Theory, are all pretty static things that can easily be explained in real world terms and barely react to stimuli, Climate is nothing but a huge response to all the stimulus above, and likely others that are more fantastic
With Privateer revealing that they will be looking to address the Cryxian ability to play into gunlines and my general lack of playing time, I’ve started to branch out into list that, while might not be the best, or even good, into a gunline, might be my pairing with a list that covers that match up for me. I have also, while working with the Coven list, been brainstorming lists for the whole roster, spare a few. Its going to be interesting, going forward, and I think that once the problem with ranged is addressed, it will open up a gammut of different lists. Come, let me show you what I’m thinking about.
I’ll be playing around with the name a few times, here. The other one didn’t really roll off the tongue. Let me know if you have any ideas.
Over the lastfewweeks we have looked deeply into Landforms, water and air currents, mountains, and plate tectonics. This week we are going to spend a bit looking into how to naturally create water that seems warranted, accurate and built to be inconspicuous. While many of us don’t look at waterways in the same way a medieval inhabitant would, we still appreciate it in terms of its quantity and usefulness.