Players and Gamemasters often share the responsibility of the driver’s seat of the adventure, with each one responding and reacting to each other to create a fun and memorable story. Every once in a while, though, the players forcibly eject the DM and take control of the game in a bizarre, awesome, and unintentional way. Last week, for at least a little while, the inmates were in charge of their prison. 

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Long, long ago, almost 3 years at this point, Fallout 4 was released. Thought it gets a bit of a bad rap in terms of some of its failing, and some of them are rather rough, it was still a very fun and enjoyable game. Killing super mutants and raiders in the Wasteland is something I just can’t get enough of. But there was something I wasn’t prepared for enjoying: Settlement Building. 

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One of the best things about role-playing is making and playing an actual character. While there are many types of players and many types of characters, the ones I find the most fulfilling are those who I can feel coming to life as I am gaming. The character I’ve been playing for the last year or so is exactly this type of character, and it is thanks to what I have termed Crunchy Flavor” 

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Back in May, I hit the end of the “best of” list from Banger, which is a pretty solid list, though some of the more esoteric ones just didn’t grab me the same way that I want my metal too. Now, I get to the suggestions from my friends of albums I may have missed. Let’s get to it! 

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Like every year, I made the annual trip to Seattle for Lock and Load for Privateers personal show, and like almost each other year, I enjoyed myself immensely. There was a time, early on in the planning process, that I was worried about the trip, and again just days prior when I had an extremely forbidding feeling about my decision, but it turns out it was just my brain being bad at being a brain. What did I do while in Seattle? Glad you asked!

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