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The Beginning of the End

I knew it was coming. The time when I would return to Lord Toruks wicked embrace and lead his undead hordes and vicious pirates to war once more. It seemed so long ago, yet akin to yesterday. New Casters, models and play styles were all tried and I enjoyed my time with the Skorne, but my true calling has always been Cryx.

When I saw the new warcaster they were getting in Vengeance, I was psyched to jump back to Cryx. It was going to be a chance to use some of the new models that had come out since then, including Denny 3. However, that was not to be. I was unable to really get a move on those models until recently. That lead me to picking up a caster I’d never really given a fair shake, Hexy 2. After getting a few games in with him, I was starting to really enjoy the list, though I made some few tweaks get some use out of models I rarely brought to the table. I was able to go to a tournament this past weekend, as well as getting in a game with a friend on Tuesday, totaling out to 5 games in under a week. Today I’ll grab a 6th. Its more Warmachine that I’ve played in a given stretch since October, and it was very enjoyable.

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Contents
  1. Exhaustion

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Exhaustion

As I left the tournament Saturday, I was a little agitated. My last game has not gone well, though I’d won, and the entire day was spent tirelessly working towards what I felt was a pedestrian 2-2 showing. Both victories seemed hollow, and both defeats seemed felt self-inflicted. This isn’t to say that the person who won shouldn’t have – they did, but I could defenitly see where I made it much harder on myself than I should have. Above all I felt my main caster throughout the tournament, Zaal 2, was working uphill. I’d spent the last two months playing him, and though it was fun, I’m tired of using a caster that feels like he has one hand tied behind his back.

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Three and Out

Since moving on from Zaal 2 a few weeks ago, I’ve picked up our second-newest caster and started messing with lists for him, and even getting a few games in. Thats right, I’m playing Hit Squad. I’ve talked a little bit about what I envisioned and how I was going to play him, as well as the first battle report. I’ve gotten two more games in with him now, and even though I’ve won all of them, I don’t think I’m actually going to play him much longer.

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Contents
  1. Hit Squad

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Hit Squad

After 7 games with Zaal 2, I had settled on a list that was flexible, resourceful, and applied pressure to the opponents army with a method that I could employ. Once I get to that point with a caster or list, I like to set it aside, especially with a limited time frame left for the faction (come on Denny 3!), and pick up another caster or list and try to get a grip on what their approach to the game is. This time around, I reached for Hit Squad Morghoul 2’s new theme force, released in Forces of Distinction and available in Warroom.

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Zaal 2, Ancestral Advocate

Since a friend picked me up Zaal 2 at Gencon, I’ve been playing him exclusively, with strong results. Part of that is the inevitable surprise that new casters bring to the table, but a substantial portion of his success is due to the fact that he’s a solid ‘Caster. I know better than to believe that he will become one of the staple top 3 caster in the faction, but I do think he will get some solid play. His army list is constructed differently enough to engender a different play experience, but it is still the experience that is to be expected from the Skorne Faction. Skorne players have the same issue that Khadoran players have with their Warcasters, and I really don’t think that the issue is ever going to vanish. Both factions, at their core, leverage the melee potential in their army to finish the game. Zaal 2 does this with troopers, using the inevitable losses that an army sustains to guide and enable that which remainse remaining models to be more effective individually. Most Skorne casters rely heavily on their beasts. Zaal, in both incarnations, does not.

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The last few weeks have been pretty rotten to me in terms of being on a regular schedule with writing. Sadly, I’ve come to a grinding halt with the Mythology Monday articles, because they are extremely hard to write on top of the fact that I don’t know that the provide me anything necessary for the world I am assembling. Combined that with a couple emergencies and family days out, and its been exceedingly hectic throughout the month, and that it looks to be getting worse, not better.

The upside to all of this activity is that I’ve been storing topics and I’ve a number that I’ll be talking about when I get the chance. In preparation of XCOM 2 coming this fall, I’ve decided to try and experience Marathon Mode in all its hellacious glory; I think I’ve talked about it but I’ve recently beaten Dragon Age: Inquisition; I’ve been grinding away at my D&D players will to live, and I’ve picked up the brush and started painting more casters, most recently Zaal 2 and Morghoul 2.

So, I’ll get back in stride as soon as I can manage it, though NOVA and Brawltimore Scheduling will undoubtedly prove to be obstacles. Until then, though, I’m just going to be tossing out what I can, when I can. Today is gonna be a quick rundown of a game I played with Zaal 2 against Garryth.

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In Spite of Myself 

I managed to sneak another game in on Tuesday, though at this point its no longer considered sneaking as I’ve been doing it for months. I brought out Zaal, again, but probably for the last time in a while, as my Skorne days are dwindling and I want to get a few more casters under my belt. This week, I took on a newer gamer from our meta playing a 50 pt. Rhan list.

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The Rage Ghosts

This week I was able to get in a game with an opponent I don’t get to see often. We used to get games in fairly regularly when I lived further south, but its been a while, and I was glad to see Protectorate on the other side of the Table. He brought Durst and Feora 2, While I brought Zaal and Makeda 2. I didn’t know what to take, to start off with, but as we talked and I learned a little more about what a protectorate player wants and doesn’t want to see on the other side of the board, I got a better idea of where I needed to go.

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In Zaal We Trust. 

So. Game 2.

This past week, I got to play a game against a friend of mine who, awesomely, also plays Skorne. Sadly, I don’t get a lot of practice against it, so its good to throw down against someone who I think has a solid grasp of the game and can beat the snot out of me if I mess up. Now, I’d prefer this match up with my Cryx, again, I don’t get to play against Skorne, but playing against it is playing against it, no matter the faction.Continue reading

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Battle Report: Zaal v. Asphyxious 2

I’d finally gotten my army back from Seattle, in pretty fantastic shape, if I do say so, and I’d been itching to throw down with some of my Skorne after getting pretty flustered with how Baranabus was treating me. I’d put the final coat of paint on Zaal just a few days before I left for Lock and Load, so he was on my mind. He’d not made the final cut into the foam for transport, either, so the whole time my army was in transit, he was sitting in front of my computer screen, mocking me. So hard did he mock me that I started thinking about how cool his list, Immortal Host, was and about how I have two units of Immortals, and how just flat out awesome it would be to put them on the board. The desire to do just that grew in me until it was bursting, and I knew I wanted to put him and his host of stone warriors on the board, and soon.

 

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