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Caster Rankings

Back when I mentioned my list of posts I wanted to do to wrap up the Skorne Chronicles, I thought that I’d take a look at Zaal 2. However, I think I’ve gone into well enough about him earlier that I can put that off for a little while yet.

Instead, I’ll work through, chronologically, how I felt with each caster, what their high and low points are, and how much I enjoyed the caster from both the fun and competitive angle.

First up are a pair of casters I ended up not using very often at all. and by very often, I mean only this one day. The first casters I reached for when I started my journey were the two newest ones in the ranks, at that time. Xerxis 2 and Makeda 3

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Commanders Logs

I’ve been keeping track of data on my games for about 5 years now. I really enjoy looking back on whom I played, the casters I played against and with, and all sorts of other little demographics. I like to look at my overall percentage and see that its not really changed, as it doesn’t once you get over 300 games or so. I figured it would be a good, absolute way of looking at the year past and analyzing it a bit. Take the journey with me!

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All Good Things

There are events and goals that come to pass, sometimes, that feel as if they come to their end swiftly. Looking back, you can remember almost nothing, yet time has inexorably moved forward, and what you had once looked forward to is now something that you can only remember fondly.Sometimes. Other times, They pull themselves forward with only their fingernails, tracing harsh, deep scars in the earth where they begrudgingly gave ground to inevitable. Most often, though, time passes as it should, breaking when and where it is expected, remembered often but not vividly. This, thankfully, is how my year of Skorne has progressed, and it not with begrudgingly or to swiftly that the I change factions. Instead, it is with the appropriateness suggested by the diversion that 12 months have now passed and I once more raise the flag of the Dragonfather and bring Cryx to the tabletop once more. That does not mean, however, that I’m done with Skorne completely.

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The Beginning of the End

I knew it was coming. The time when I would return to Lord Toruks wicked embrace and lead his undead hordes and vicious pirates to war once more. It seemed so long ago, yet akin to yesterday. New Casters, models and play styles were all tried and I enjoyed my time with the Skorne, but my true calling has always been Cryx.

When I saw the new warcaster they were getting in Vengeance, I was psyched to jump back to Cryx. It was going to be a chance to use some of the new models that had come out since then, including Denny 3. However, that was not to be. I was unable to really get a move on those models until recently. That lead me to picking up a caster I’d never really given a fair shake, Hexy 2. After getting a few games in with him, I was starting to really enjoy the list, though I made some few tweaks get some use out of models I rarely brought to the table. I was able to go to a tournament this past weekend, as well as getting in a game with a friend on Tuesday, totaling out to 5 games in under a week. Today I’ll grab a 6th. Its more Warmachine that I’ve played in a given stretch since October, and it was very enjoyable.

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  1. Solutions

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Solutions

Last time, I talked about the Long Grind that I feel i have put myself through the last few months. While I enjoyed the games, I rarely felt like I was really playing Skorne. With Zaal 1 and Zaal 2 I felt very close to Cryx, and with Morghoul 2 I felt like I was playing Minions. Both of those lists really don’t have the same type of power that Skorne emanates. I needed something bolder, something that hits hard and lays its targets low.

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  1. Exhaustion

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Exhaustion

As I left the tournament Saturday, I was a little agitated. My last game has not gone well, though I’d won, and the entire day was spent tirelessly working towards what I felt was a pedestrian 2-2 showing. Both victories seemed hollow, and both defeats seemed felt self-inflicted. This isn’t to say that the person who won shouldn’t have – they did, but I could defenitly see where I made it much harder on myself than I should have. Above all I felt my main caster throughout the tournament, Zaal 2, was working uphill. I’d spent the last two months playing him, and though it was fun, I’m tired of using a caster that feels like he has one hand tied behind his back.

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The Final Preparations

In just a few days, I’ll be going to only the third tournament I have made it to all year. I had much higher aspirations (6) at the start of the year, but life throws its vagaries at us as it chooses, not as we determine. neither tournament was a rousing success, though I managed to peel away with 2 wins in each outing. This weekend looks to be a big one as well, with 16 players signed up currently. We may once again hit the fabled 5th round! What am I taking this weekend? Well, lets take a look!

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Three and Out

Since moving on from Zaal 2 a few weeks ago, I’ve picked up our second-newest caster and started messing with lists for him, and even getting a few games in. Thats right, I’m playing Hit Squad. I’ve talked a little bit about what I envisioned and how I was going to play him, as well as the first battle report. I’ve gotten two more games in with him now, and even though I’ve won all of them, I don’t think I’m actually going to play him much longer.

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  1. Devastating

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Devastating

Spoilers, book releases and No Quarter previews, for years, have been part of what the forums like to call the “Doom Cycle.” There is a picture, but I won’t bore you with it. Google it yourself. Suffice it to say their are four steps:

  1. Announce.
  2. Pronouncements of Doom.
  3. Release
  4. Pronouncements of Glee. at which time we go back to step 1.

The time we dwell in each portion of the cycle depends on a number of factors, none of which seem either controllable or predictable. Today is the start of the Release portion of the cycle, which is blending, as it does every time, the Doom and Glee. I’m going to go over each release, fairly quickly, and give it a once over.

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  1. Hit Squad

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Hit Squad

After 7 games with Zaal 2, I had settled on a list that was flexible, resourceful, and applied pressure to the opponents army with a method that I could employ. Once I get to that point with a caster or list, I like to set it aside, especially with a limited time frame left for the faction (come on Denny 3!), and pick up another caster or list and try to get a grip on what their approach to the game is. This time around, I reached for Hit Squad Morghoul 2’s new theme force, released in Forces of Distinction and available in Warroom.

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