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This day, which has come for many before I, Has finally come. Today, I was finally able to get my inflictors. I have now joined the ranks of those many Cryxian Warlords who can be protected from the slings, arrows and bullets of outrageous fortune. It is a day I have looked forward to for a very, very long time. I’ve got two lists I’ve been eyeing for a long time, and I finally get to take a chance on both of them. I’ve talked a few times about them here, but I’ve been working on one of them continuously. Even today I’ve changed it. Lets take a look at my current, probably stupid, Lich Lord Terminus list.

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With Privateer revealing that they will be looking to address the Cryxian ability to play into gunlines and my general lack of playing time, I’ve started to branch out into list that, while might not be the best, or even good, into a gunline, might be my pairing with a list that covers that match up for me. I have also, while working with the Coven list, been brainstorming lists for the whole roster, spare a few. Its going to be interesting, going forward, and I think that once the problem with ranged is addressed, it will open up a gammut of different lists. Come, let me show you what I’m thinking about.

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My MKIII Goal has come and gone! I’ve played 20 games with the coven to start off the edition, and I am excited to shift into a different focus – Using all the warcasters in the stable a few (probably 4-5) times to get reps with the entire faction.

Before that, though, I want to go through a bit of the experience with the Coven and what I learned from playing them, how I play them, and what I want to see them with. I’ve talked about them a ton, but I think, maybe, one more hash over their well trod ground could be good.

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I’ve been playing an awful lot of Coven lately. All of the facets aligned to make me bring them out of retirement in MK 3, and now that I’ve played for longer than a month or so, I’m enjoying how the play and their general prominence in the Cryxian lineup. I’ve only got two tournaments under my belt, but I’m looking to get a few more here over the winter, to which they figure to play a prominent part.

That said, I really need to settle down on a pairing for them. I have a few ideas that I want to try out, one of which, Feedbackapalooza, I’ve already started playing around with. Lets see what my brain is crunching on!

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The Coven, as ones who have perused this column on more than a slight occasion will have noticed, are getting a lot of play from me. Its not a situation unique to me, or my meta. The Coven are getting the nod from players -those that are left of our now decimated population – across the country. I’ve opened dialogue with a few of them, and many are of the same mindset. The Coven is the answer to the gunline.

I disagree. Come, let me explain. This one is a little wordy and rambling, so be warned.

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The Witch Coven has not been an easy start to MK 3 for me. I’ve been playing them now for just shy of three months and only recently has the style and method of the caster really solidified. Their methodology, while I’ve said a lot here, I seem to always have something to learn about them, about how they play, and about what their goals and desires are. While I’ve a few more games to go yet before I’m done with them (except for tournaments, I Hope their a staple for years to come), I want to take some time and get onto paper what I’ve thought about them. Continue reading

 

1337615786_062-warmachine_legends_11of4

The Witch Coven has not been an easy start to MK 3 for me. I’ve been playing them now for just shy of three months and only recently has the style and method of the caster really solidified. Their methodology, while I’ve said a lot here, I seem to always have something to learn about them, about how they play, and about what their goals and desires are. While I’ve a few more games to go yet before I’m done with them (except for tournaments, I Hope their a staple for years to come), I want to take some time and get onto paper what I’ve thought about them. Continue reading

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Despite my ability to consume rules and absorb them pretty steadily, I do have a problem in seeing the best way out on the table. Often, This is because I am focused on wining the game in the most expedient way possible, and not necessarily taking a long view and looking at the end state of the game, and where it can lead me.

Well, I was, in MK II. with the release of third and finally having some dozen games under my belt, I’m starting to see what I’m doing wrong, on a much more macro level than I was previously, and I hope this is the start of the pull out of this miserable tailspin I’ve been in. I want to take a look at the Coven first, how I’ve been misplaying them, and how I see my game evolving with them.

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Last week at Gencon, we had the special edition release of the newest Cryx Caster, Captain Aiakos. The second version of the Jr Warcaster released with the Kickstarter a couple years back. At the same time the released his counterparts Limited Editions – Jakes, Tristian, Elara and Malakov. There seem to be a concept of a clear winners and losers, with Jakes and Elara getting huge buzz and the rest filling in the lesser status below the vaunted top tier casters. Today, I want to look at Aiakos, hopefully in a pretty standard light, and see how he shakes out in concept.

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