
Where I talk about my casual adventures in WoW Classic. BWL released this month, so I’m gonna just chat about that and my transfer to DPS from tanking.
Continue readingAny game I play on the Computer
Where I talk about my casual adventures in WoW Classic. BWL released this month, so I’m gonna just chat about that and my transfer to DPS from tanking.
Continue readingWith Classic WoW coming out next week, I just wanted to put to words the plan I have for leveling for the long journey to 60 as my warrior in Classic WoW. I know its not a terribly attractive article, but it’ll help me have a reference point for later.
Continue readingI’ve taken a short break (about 3-5 weeks) from my D&D articles, and I’m going to write a few thoughts about the games I’ve played so far this year. I don’t think its going to be anything groundbreaking or amazing, but it’ll be fun. Follow me now into the first of the series: Thea: The Awakening. This game, something that will have been our for 2 years this November, is easily among the favorites I’ve ever played. It took me a little bit of time to figure out why, but man, I am hooked.
The Ranger is the final piece of my look at the standard classes in XCOM2. With the Sharpshooter, Grenadier and Specialist out of the way, the only class left will be the Psi-Ops class.
If you consider class based decisions a Spoiler, walk away! Otherwise, take a step in and see what I think!
Continuing the Series, I’m going to take a strong look at the Specialist class, just like I did with the Sharpshooter and the Grenadier. I’m going to cover why I like and don’t like what I took, and how it helped me play the game. If you consider class based decisions and abilities spoilers, I’d stay out now. otherwise, dive in with me to take a look at the Specialist class.
This is awkward.
Four weeks after saying that I was putting out my last post on XCOM2, its still going strong, and seems to have expanded beyond what I could have comprehended. Ah well, always forward!
This week, a look at the Sharpshooter class, how I used it and why I like what I like.
Part 2.
I thought I was going to be able to sum up the events of XCOM2 in a pretty simple manor last week, but that wasn’t the case by far. Then Cryx came up in the 3rd Edition Warmachine Previews, and I was up to my neck. THEN I bought a house, which requires a ton of work. So, days and days later, I bring to you part two of my final post on XCOM2.
This is my final entry as Commander of the XCOM forces. The Aliens have been routed, the resistance network has become the de facto government, and the populace is slowly coming to grips with the world as it exists now. We, have been saved.
I’ve written about my experiences, a bit about missions and tactics, but this time, I want to catalog how I accomplished the mission.
Its finally done.
The game that has consumed some 110+ hours of my free time, a vast amount of brainpower, and many valuable hours of sleep has at long last been completed. I have defeated the alien menace once and for all. Noble sacrifices were made along the way. Icon, Ice,Volcano, Kid. Hunter, Dynamite, Oni, Hawkeye. The honored dead, our sisters and brothers in arms gave their lives to free us from the, very literal, alien menace.
Spoilers abound after the jump. You have been warned, Abandon hope.