Coldforged Atlas: The New Maps

I continue rushing headlong into the second year of writing Coldforged material, and this year I hope to cover enough topics in preparation to print as is possible. We’re in the home stretch. I’m continuing my atlas this week, and it’s going to be multiple maps and not a ton of words. Come on in!

Having finished up most of the Atlas’s words, I figured it was time to start honing the maps. Many of these I worked on prior, but after sharing initial maps and receiving feedback to improve the maps, I knew I needed to take another shot at it. Lastly, I have been gifted a digital pen from my wife, and it has helped make the process less tedious and much simpler. I love it and don’t know how I was able to draw any map without it. None of these maps are 100% finished, but this is the direction we’re going in.

Without further ado, Maps!

The Template

This is a base map, made on incarnate (as all of them are). It has the appropriate Mountain ranges, rivers, coastlines, lakes, a compass, a label, border, scale, and Legend. With the Clone command, I can then use this base template to make further maps.

Elevation

An Elevation map is pretty self-explanatory. Its mostly used as a reference in the background, but its really helpful when looking at rivers, mountains, and hills.

Vegetation

Vegetation is one of my favorite maps. It really points out the details on a map and how they work together to create an interesting and visually appealing setting.

Early Tysis: Political

These political Maps very a bit as I work out how I want to try and play with interesting representations. This map is an early point in time of the continent before the two major kingdoms began their expansion.

Tysis: 625ae

this is a reference point, as well. This is the continent as I began creating it, imagining it in my mind, and putting together the base concepts 25 years ago. Not a great start, but I ran with it.

Tysis: 660ae

This is the setting at the time the book is set. Its a broken and fractured land. This style is interesting to me, and fun to make.

I know its not much, but I’ve been working more on maps and physical things than writing up new background and information. Though, if you’ll notice, I have two more regions I need to look at. The Abandoned Cities and the Marches are relatively new, yet logical, additions.

Ok, Until next time!