By the time you read this, I’ll have played in another tournament and likely have done maddeningly poorly, but I wanted to write a little bit about a a few of games I played in the last tournament. In this one, I brought Scaverous and Denny 2, and both lists were ones I created on my own. If you know anything about me by now, know that this didn’t go very well. 

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Painting is, or at least was, one of the main reasons I’ve stayed playing miniatures games for so long, despite demand from a variety of sources on my time like a kid, a wife, video games, friends, and work. But, over the last three years my painting output has almost completely dried up, reaching drought territory and not recovering. I’m aiming, hopefully, to remedy that. 

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This is the Third of a series directed at new players, but hopefully with some nuggets for veterans and journeymen alike. This is a post about my opinions on Cryx from the vantage point three editions and dating back to 2004. Today I’ll take a peek into our five themes, and how they shape what we play. 

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She is finally on the way. Skarre 3, Admiral of the Black Fleet, has come to our pre-order doors and she is available in her carded glory to theorize and build lists on. Today, the first part of our experience with Skarre 3. There is likely to be a massive time span between today’s theory and the first two games because she’s not coming out for some time you. Welcome to Skell likely returns next week! 

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