The First Thursday of every month, I like to try my hand at creating a cool character or another This month, I finally get to try building a character that I really enjoy – at least in theory – the Horizon Walker/RogueContinue reading
Each Thursday this year, I focus on a different aspect of the world I’ve created and played D&D in for over 20 years, in the hopes of honing the ideas and cementing enough in place to settle the world in my own mind. This week I talk about how each class of character is viewed by the different regions and kingdoms. This is the third and final part of three, as this is a much larger concept than I’d originally anticipated!
Each Thursday this year, I focus on a different aspect of the world I’ve created and played D&D in for over 20 years, in the hopes of cementing enough in place to settle the world in my own mind. This week, I’m going to talk about the various people within the continent.Continue reading
Players and Gamemasters often share the responsibility of the driver’s seat of the adventure, with each one responding and reacting to each other to create a fun and memorable story. Every once in a while, though, the players forcibly eject the DM and take control of the game in a bizarre, awesome, and unintentional way. Last week, for at least a little while, the inmates were in charge of their prison.
One of the best things about role-playing is making and playing an actual character. While there are many types of players and many types of characters, the ones I find the most fulfilling are those who I can feel coming to life as I am gaming. The character I’ve been playing for the last year or so is exactly this type of character, and it is thanks to what I have termed Crunchy Flavor”
One of the basics truths of the Middle Ages, and many of the fantasy worlds that we create based in them, is that the world is bleak, cold and dirty. Many everyday conveniences we take for granted are a very long way off, and often haven’t even been thought of as a something that people should even desire. Come, lets take a look at what fantasy middle ages housing would look like!
One of the most often missed and yet the largest factors in how the world worked in the High Middle Ages, is the concept of the Divine Right of Kings. This wasn’t codified as a thought until much later, but is built on concepts as old as humankind itself.
It has been a while since I’ve done a From the Ground Up Article. I stopped in the middle of Feudalism, so I figured I’d pick it back up and have a go at it. So, here we are, a small article on Feudal and noble titles.
We’ve come a long way. The World is built, its natural laws surrounding magic have been established, its been populated with animals and plants, and we have a general knowledge of the cultures that we have options for along with the general history. Now, its time to dive deep into the lives of the individuals.