Continuing the CID News Rampage, these are the Hot Takes on the let’s Get a Weird portion of the CID that PP released yesterday. I will be doing my own write up once all the rules die down and the final CID document exists. Until then, enjoy Ryan Babcock, aka the Warcock’s take on things!
So, I love skorne, have played them for a long time, but have not gotten around to them since MK II. With the CID around the corner, A friend who plays skorne much better than I asked if he could have some space to put thoughts together on the site. I OF COURSE agreed. Read his Predictions, Wishlist and other insanities below!
Lock and Load 2017 might be a high water mark in what I was able to accomplish in just a few days of gaming. I played a ton of games and met a slew of people, and came home with some Sweet art and other toys. Continue reading
I’ll be putting aside my Tour de Cryx for this week to take a look at the CID process that Privateer press unveild today in regards to the Steamroller 2017 Organized Play format. If your interested in what I have to say, my opinions, and what I like and don’t, come on in, lets take a look.
Last weekend – as I am writing this – I was able to attend an awesome event in Delware at The Icehouse. A 25 man tournament, with 32 slots, run over 2 days with tons of prizes. Competitive players were everywhere, and most games I heard of were awesome – I know all 4.5 of mine were!
In my journey to play each caster 5 times, I’ve not really kept pace. Hopefully, though, I’ll be able to Catch up. I’ve made my 4th game with Scaverous, and figured I’d drop a battle report for it real quick. (ha, you all know my Battle reports are long and unwieldy)
I dunno whether or not I want to keep doing these as Tour de Cryx, or Necrotechs Workshop. I figured I’ll just write Necrotechs workshop topics on Thursdays, and splice it in with Tour de Cryx when they seem good. This week, its kinda of a mix, as I break down what I liked, didn’t like, and can’t seem to get right about Goreshade 1. Come on in!
Building off of the last article, where I mentioned what I thought was wrong with Cryx – Though not how to fix it, today I want to take a look at some oft-desired changes to the game, and why I think that we will never see them happen. Follow me and take a look!
Lock and Load 2016 has come and gone. I met up with some great people, played some awesome games, and saw people I only get to see a few times a year. True to advertisement, the 3rd edition of Warmachine has released, and with it a flurry of new activity surrounding the meta, the factions, the lists and the rules. But before I get into what happened after the release of 3e and going forward, and I want to look back on what I did while I was out there and how much fun I had.