Losing sucks.

That’s a harsh statement, but it is not without merit. I find that one of the hardest things to do is devote both time and energy to a task and then fail. I don’t mean minimal time investment, but an amount of time that you’d consider significant. What is key here is that the measure of time or energy is not absolute, but the measure of worth. What is even worse, though, is that we play games in which one person is guaranteed to come out feeling less cool than when they went in.

But there is always an upside. Losing, while it sucks, can be one of the great teachers.

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MakeadaThis past Sunday, I made it to my first Tournament with Skorne since the Gargantuans release event up at Maplewood games a few years back. I’d be lying if I said I didn’t have fun, but Jesus if I have never been more exhausted after a tournament. It was hard, with a slog through 5 brutal casters and armies over 12 hours on a cold and bitter Sunday morning. Though we started with 26, only around 10 finished the tournament, leaving the shop only a short time after 11:00pm

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