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The Necrotechs Workshop XXIX – Preparation
This Saturday, I’ll be going to play in my first tournament in four months. The fantastic John Spencer has picked this one up for me so I can play, and I intend to…
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The Necrotechs Workshop XXIII – Postmortem
My MKIII Goal has come and gone! I’ve played 20 games with the coven to start off the edition, and I am excited to shift into a different focus – Using all the…
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The Necrotechs Workshop XX – The Gunline Problem
The Coven, as ones who have perused this column on more than a slight occasion will have noticed, are getting a lot of play from me. Its not a situation unique to…
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The Necrotechs Workshop XIX – The Hags Eye
The Witch Coven has not been an easy start to MK 3 for me. I’ve been playing them now for just shy of three months and only recently has the style and…
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Battle Report: Frozen Kommander v. Seething Ginger
As I’ve mentioned more than a few times, Last weekend was the NOVA Open down in DC (5 minutes from the airport and IN a hotel. Check it out next year!). While I…
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The Necrotechs Workshop XVIII – Re-Conditioning
Despite my ability to consume rules and absorb them pretty steadily, I do have a problem in seeing the best way out on the table. Often, This is because I am focused on…
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The Necrotechs Workshop XIV – Machinations
Dark Auguries Sometimes, It takes a lot of practice to get the feel of a caster or a faction just right. The Coven, it seems is one of those situations. With a fragile…
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The Necrotechs Workshop XIII – Bigger is Better
Even with all the Pokemoning, the Valkyria Chronicling, The D&Ding, the Game Developing, and the Painting, the hobby I look forward to the most is playing Warmachine. The Coven being capable again,…
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The Necrotechs Workshop XII – Further Improvements
An Endless Coven I may have mentioned before that I am a huge fan of the Coven and because of that I am going to spend a great deal of time rumination on…
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The Necrotechs Workshop XI – Battle Tested
Continued Theory – Coven Last time, we took a quick look at the Coven’s basic stat line, concepts, Feat, spells and special rules. It was a general overview of their use and power.…